AI Insights · Timothy · January 2022
Top 5 Cartoon Fantasy Games on Android in the US - Q4 2021
Discover the performance of the top 5 cartoon fantasy games on the Android platform in the US during Q4 2021, including insights on their weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 cartoon fantasy games on the Android platform in the United States showcased varied performance metrics. Here’s a closer look at how these apps fared in terms of weekly downloads, revenue, and active users.
Candy Crush Saga by King experienced significant fluctuations in its weekly revenue, peaking at approximately $7.1M in mid-October and ending the quarter with around $2.9M. Weekly downloads saw a slight dip in November but rose again, reaching around 83K by the end of December. The game maintained a strong user base, with weekly active users increasing from 1.35M to nearly 1.49M by the end of the quarter.
Pokémon UNITE from The Pokémon Company saw a decline in weekly revenue from $438K in late September to about $47K by the end of December. Weekly downloads followed a similar trend, starting at 269K and dropping to 42K. Active users also decreased significantly from 625K to 127K during the same period.
My Talking Tom 2 by Outfit7 Limited showed a steady increase in weekly downloads, culminating at nearly 99K in the final week of December. Revenue remained relatively stable, ending the quarter at approximately $7.6K. Active users fluctuated but ultimately saw an increase from 605K to around 648K.
Monster: Hide and Seek by Zego Global Publishing, despite having no revenue data, demonstrated impressive growth in weekly downloads, peaking at around 201K in early December. However, downloads tapered off to 37K by the end of the month. Active users followed a similar pattern, increasing to 371K in early December before settling at 127K by the end of the quarter.
My Talking Tom Friends, also from Outfit7 Limited, saw an upward trend in weekly downloads, reaching 96K in the final week of December. Revenue showed a gradual increase, ending the quarter at approximately $4K. Weekly active users exhibited slight variations but remained robust, ending the quarter at around 669K.
These insights come from Sensor Tower, where more detailed analytics and trends can be explored for these and other apps.